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Computing

Computing Vision Statement – 2025

At our school, we believe that high-quality computing education empowers pupils to thrive in an increasingly digital world. Our vision is to develop confident, creative and responsible digital citizens who can use technology to solve problems, express themselves and understand the role of computing in everyday life. We aim to deliver a curriculum that is ambitious, inclusive and forward-looking, preparing children not only for the world today but for the rapidly evolving technologies of tomorrow.

Medium Term Plan - Computing

 

Our computing curriculum is designed to:

1. Inspire curiosity and creativity

We aim to nurture pupils’ enthusiasm for exploring technology, helping them understand how computers work and how digital tools can be used to create, communicate and innovate.

2. Build strong foundations in computational thinking

Through structured progression in the Teach Computing curriculum and Code.org, pupils develop key concepts such as logical reasoning, pattern recognition, abstraction and algorithmic thinking.

3. Develop high-quality programming skills

Children learn to code using accessible platforms that grow with them. They acquire the knowledge needed to design, write and debug programs, preparing them for a digital future where programming is increasingly relevant.

4. Promote digital safety and responsibility

We ensure all pupils understand how to use technology safely, respectfully and responsibly, recognising the importance of digital wellbeing, data privacy and appropriate online behaviour.

5. Equip pupils with modern digital skills

The curriculum reflects current trends in technology including cloud-based collaboration, AI literacy, data handling and multimedia creation, ensuring pupils gain relevant and transferable skills.

 

 

Our computing curriculum is delivered through a structured, inclusive and practical approach:

1. A progressive curriculum

We use the Teach Computing curriculum to provide clear sequencing, age-appropriate progression and strong subject knowledge for teachers. Learning builds year on year, ensuring pupils revisit and deepen key concepts.

2. Interactive and engaging learning

We use Code.org to provide hands-on coding experiences, enabling pupils to learn through exploration, challenges and game-based learning. Activities are carefully matched to age and ability.

3. Blended teaching approaches

Computing is taught through:

  • Discrete weekly lessons
     

  • Cross-curricular opportunities (e.g., using digital media in English, data handling in maths, simulations in science)
     

  • Practical tasks using devices, robotics and online platforms
     

4. Continuous reflection of technological change

Curriculum content is reviewed annually to incorporate new technologies, trends and digital competencies—ensuring the curriculum remains modern, ambitious and aligned with national and global expectations.

5. Support for teacher development

Regular CPD, collaborative planning and access to online training ensure that staff feel confident and knowledgeable when delivering computing.

6. A safe digital environment

We embed online safety through the computing curriculum, PSHE lessons and regular assemblies. School systems and filtering ensure safe access to technology.

 

 

We know our curriculum is effective because:

1. Pupils demonstrate strong digital competencies

Children can confidently use a range of technology, apply computational thinking and discuss how digital systems work. They can code with increasing independence and creativity.

2. Pupils become safe, responsible digital citizens

Children understand how to behave online, keep personal information safe and speak confidently about staying safe in digital spaces.

3. Achievement is high across all groups

Pupils of all backgrounds, including those with SEND, make good progress due to scaffolded learning, built-in support and practical, engaging activities.

4. Pupils produce high-quality digital outcomes

From animations and programs to data presentations and digital art, pupils can create purposeful content for real audiences.

5. Teachers deliver lessons with confidence and accuracy

Regular evaluation shows teaching is well-sequenced, well-resourced and aligned with current technological expectations.

6. Pupils are prepared for future learning and the modern world

They leave primary school with the confidence, curiosity and skills needed to engage with secondary computing and the wider digital world.